ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way. TEAM Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games. Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher. You will be joining one of our Live Studios, working on Paper.io2 ROLE Paper Party is the multiplayer mode of Paper.io 2. We are looking for a dedicated Game Designer to improve the modes we already have and create new ones from scratch. All modes will keep the Paper universe, camera and controls. Beyond that, there is a lot of creative freedom. You will explore new rules, objectives, win conditions, pacing and team setups to create a broad range of fun and replayable multiplayer experiences. You will:- Design and prototype new gameplay modes
- Improve existing Paper Party modes
- Define simple, readable rules for one-finger controls
- Iterate quickly through testing, feedback and playtests
- Balance accessibility, competition, pacing and replayability
- Identify weak ideas early and confidently cut or reshape them
- Work closely with the Paper.io 2 team to turn concepts into playable experiences
- Document your designs clearly
- Fine-tune modes directly in Unity whenever possible
PROFILE
- 5+ years of experience in mobile F2P games, designing new games, gameplay modes or prototypes from scratch
- Experience shipping player-facing content, ideally in mobile games
- A strong understanding of multiplayer and competitive gameplay
- A good sense of pacing, clarity and player motivation
- A pragmatic and iterative approach: prototype, test, cut and retry
- The ability to work independently and take full ownership
- Strong English communication and collaboration skills
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
NICE TO HAVE
- Strong Unity experience
- Ability to prototype directly in the engine
- Experience with mobile controls, multiplayer or party games
- Experience working on live games or live content
Vacancy posted 1 day ago
Similar jobs that could be interesting for youBased on the Game Designer (Multiplayer Gameplay Modes) - Paper.io 2 in Germany vacancy
- £80k - £104k per annumEstimated...parallelism, collective communication, and their practical failure modes. You know where the bytes live (page caches, O_DIRECT, network... ...Hiring Manager interview Technical interview (system design) Live coding Culture Check interview with an executive As...SuggestedRemoteFlexible hoursShift work
- £43k - £58k per annumEstimated...pioneering Physically-grounded World Models, a new AI paradigm designed to generate and reason about the appearance and physics of real... ...world, and redefining how industries from robotics and AR/VR to gaming and cinema create and interact with 3D environments. We are looking...Suggested
- £80k - £104k per annumEstimated...throughout their lifecycle. In pre‑sales, you will qualify technical fit, design future‑state architectures, run evaluations, and demonstrate how... .... Are familiar with security and privacy standards such as SOC 2, PCI DSS, or HIPAA and have participated in customer security...SuggestedLong-term contractFull-timeOn-siteWork from homeFlexible hours
- £61k - £78k per annumEstimated...mission is to redefine how industries, from robotics and AR/VR to gaming and cinema, generate and interact with physically-grounded 3D... ...learning, or computer vision product environment. ~ Experience designing and owning production APIs. ~ Strong Python, and experience shipping...Suggested
€100k - €110k per annum
...enabling data driven decision making and more successful customer centric outcomes. In this role, you will take full ownership of designing, developing, and optimising mathematical models and large-scale simulations that address complex business problems. You will translate...SuggestedRemote jobPermanentOn-site$190k - $250k per annum
...architect of captivating, solution-oriented presentations. Shape Customer Outcomes: Collaborate with our engineering and product teams to design solutions that genuinely address customer challenges. Your insights from the field will directly influence our product development,...On-siteFlexible hours- £77k - £100k per annumEstimated...healthy work-life balance. Hiring process Screening call with Recruiter Hiring Manager interview Technical interview (system design) Live coding Culture Check interview with an executive As part of our standard hiring process, we would like to inform you...RemoteFlexible hours
- £75k - £98k per annumEstimated...mission is to redefine how industries, from robotics and AR/VR to gaming and cinema, generate and interact with physically-grounded 3D... ...trained world models and reliable production endpoints. You will design, implement, and operate scalable training stacks, data ingestion...
Do you want to receive more vacancies?
Subscribe and receive similar vacancies to Game Designer (Multiplayer Gameplay Modes) - Paper.io 2. Be the first to apply!
