In-Game Animator

In-Game Animator Job Description Template

Our company is looking for a In-Game Animator to join our team.

Responsibilities:

  • Design 2D/3D animation;
  • Create VFX/particles in Unity and other game engines;
  • Create game assets.

Requirements:

  • Both low and high poly modelling, rigging and animating of in-game 3D assets (bonus);
  • A can-do’er with epic enthusiasm;
  • Strong 2D/3D animation skills (Unity, Spine and other tools);
  • Organised and determined;
  • Experience in 3D Max, Maya, and Zbrush (bonus);
  • Working knowledge of Unity;
  • Experience in Adobe Illustrator, Photoshop;
  • Capable to create high-quality and performance particles on Unity and other game engines;
  • You’ll be working in a great, small close-knit team, you’ll need to be able to work with little supervision;
  • Understanding of optimisation for mobile platforms;
  • Have passion on games and want to become one of the best game makers in the industry.