VFX Editor

VFX Editor Job Description Template

Our company is looking for a VFX Editor to join our team.

Responsibilities:

  • Provide visual reference for production, stage, art department, client, etc;
  • Performs special projects under the supervision of the Senior Editor, production manager or department manager;
  • Identify selects of material captured internally;
  • Maintain internal editorial database;
  • Update sequences with new dailies from CG artists and outsource vendors;
  • Provide abbreviated cuts for all client reviews;
  • Request scans from the client editorial and/or scan facility;
  • Film tasks: print handling, pull and prep wedges and conform workprint reels if required;
  • Shows wrap-up including finals reel, layoff of movie files, consolidating media;
  • Output JPEG shot frames to Production for storyboarding and Production database use;
  • Works with an assistant, mentoring and delegating;
  • Work with the VFX and/or Animation Supervisor, present creative edits to the client when required;
  • Drive production of internal and external marketing reels ;
  • Output sequence movie files, AIFF audio files, and EDLs for CG as specified by production;
  • Communicate with client editorial: track all stages of the client cuts, internal cuts and iterations.

Requirements:

  • Previous experience with Avid Media Composer;
  • 3D Stereo experience a plus;
  • Knowledge of traditional film/print/negative;
  • Previous experience in post-production film (e.g., film handling, coding,logging);
  • Strong ability to multi-task and meet deadlines while working under tight schedules;
  • Previous experience in post-production HD tape acquisitions (e.g., timecode, logging, capturing);
  • Apple ActionScript experience a plus;
  • Extensive knowledge and comprehension of codecs, transcoding and QT formats;
  • Knowledge/maintaining unity management a plus;
  • Experience with ingesting performance capture a plus;
  • Strong team player with good interpersonal and communication skills;
  • Extensive experience with shot tracking databases (i.e.: Filemaker, Shotgun);
  • Command-line environments (ie: Linux) a plus;
  • Proven VFX editorial experience.