Audio Designer Job Description Template
Our company is looking for a Audio Designer to join our team.
Responsibilities:
- Work closely with the Audio Director and Lead Audio Designer to understand and implement the audio direction for the game;
- Create and integrate narrative-enhancing, immersive sound design;
- Own, and deliver to quality, areas of the project’s audio experience.
Requirements:
- Understanding of simple coding techniques;
- Film / linear post-production skills;
- Good understanding of music theory and music editing experience beneficial;
- Good recording skills for SFX and Foley in studio and external environments;
- High proficiency with Audiokinetic’s Wwise;
- Wide experience of implementing sound into games using various game development tools, pipelines and technology;
- Strong communication skills coupled with the ability to deliver great sound design;
- At least four years of experience in sound design / game sound, ideally in AAA;
- Good knowledge of DAWs and sample editors;
- Unreal Engine 4;
- Experience with SFX and Ambient Sound Design.