Senior Environment Artist

Senior Environment Artist Job Description Template

Our company is looking for a Senior Environment Artist to join our team.

Responsibilities:

  • Proactively seek feedback from Lead Artist, and Creative Directors;
  • You will be responsible for creating a very high quality of environment art;
  • Interpreting the concept & style to craft remarkable & memorable in-game environments;
  • Should be able to mentor and work well with others within the team;
  • Working as a senior you will benchmark and raise the bar for environment art throughout our products;
  • Collaborating with level designers to meld creativity & design into creative gameplay;
  • Participate in R&D of new techniques to implement into production pipeline;
  • Working closely with the retail production team, Leads and fellow artists to create stunning environments for our mobile game Avakin Life;
  • You will be responsible for modelling, texturing, lighting and set up of each scene from start to finish;
  • Ensuring that the artistic style of the game is consistently implemented;
  • Inspire the environment team & by extension the wider studio;
  • Creating high quality environment art;
  • Ensure that artistic style is consistent with defined visual style for the game;
  • Collaborate and communicate ideas with the design team;
  • Creating documents for outsource as well as giving detailed feedback to external artists.

Requirements:

  • A proven track record in the delivery of high performance, high quality 3D assets for AAA titles;
  • A thorough understanding of all technical aspects of environment creation;
  • An outstanding portfolio demonstrating your environment work for AAA titles;
  • Experience of working on published console titles;
  • Creative nature with strong problem solving skills;
  • Able to prioritize and multi-task;
  • Ability to work in a team setting, under deadlines and time constraints;
  • Proven track record in at least 2 shipped titles (preferably AAA);
  • Strong technical background with ability to grasp new programs and systems quickly;
  • Excellent compositional skills and all-around artistic expertise and flare;
  • Ability to work with a high degree of self-direction and motivation;
  • Strong communication and time management skills;
  • Eagerness to learn new software tools and technologies;
  • Expertise in 3ds Max, Photoshop, or other technologies utilized in the production of game art;
  • Passion for Rockstar Games.

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