Senior Character Artist

Senior Character Artist Job Description Template

Our company is looking for a Senior Character Artist to join our team.

Responsibilities:

  • Model and texture high quality character models;
  • Translate and develop concept art into further characterisations;
  • Collaborate with the Programming & Art team to find technical solutions for in game character customisation;
  • Understand the audience and core goals and game ethos;
  • Work with the team to create a pipeline from asset creation to game;
  • Prototype our character style to effectively achieve the visual goals to the quality required;
  • Build strong collaborative working relationships with all members of the team and studio, regardless of discipline or seniority.

Requirements:

  • Marvelous Designer;
  • A strong portfolio of character work;
  • Excellent traditional art skills;
  • Proven experience implementing game characters;
  • Exhibit a strong understanding of anatomy, excellent organic modelling skills and model deformation;
  • XGen knowledge would be an advantage, but not required;
  • Good understanding of the language of cloth;
  • Maya;
  • Good understanding of game topology, including edge flow and correct mesh creation for animation;
  • Excellence in sculpting, modelling, texturing, surfacing, rigging, skinning and lighting to the defined quality and specifications;
  • Experience with blendshape creation workflows;
  • Photoshop;
  • Experience with cloth simulation setup;
  • 5+ years of experience making character art for games;
  • Highly proficient in the use of job relevant software e.g. ZBrush, Maya and Photoshop.

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